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I wonder about the nature of emulation of the limitations of hardware. Many archives do not have their collections fully accessible. Manuscripts are often too delicate to allow for normal or general perusal. Instead, they produce high quality scans which can be explored digitally in some manner. An archive with access to original hardware could create limitations in an emulator. We can emulate an appearance, to some extent, of a CRT. If our emulators are powerful enough, we can have them include the right amounts of delay and limit them so as to not restore their memory, but instead restore as close to actuality as possible. Consider a perfect "replicade" that, while running on newly constructed hardware, plays exactly the same as an original machine. An archive containing the original is required so that the arcade machine can be intricately studied and copied. Perhaps even multiple so that the emulation is not a copy of the singular machine but of the overall group of machines.

Also, I would like to propose a term that is some variation of "archade" or "archide" for ludic archives.

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